OpenMW
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Public Member Functions | |
NeckController (osg::Node *relativeTo) | |
void | setOffset (osg::Vec3f offset) |
virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
Public Member Functions inherited from MWRender::RotateController | |
RotateController (osg::Node *relativeTo) | |
void | setEnabled (bool enabled) |
void | setRotate (const osg::Quat &rotate) |
Private Attributes | |
osg::Vec3f | mOffset |
Additional Inherited Members | |
Protected Member Functions inherited from MWRender::RotateController | |
osg::Quat | getWorldOrientation (osg::Node *node) |
Protected Attributes inherited from MWRender::RotateController | |
bool | mEnabled |
osg::Quat | mRotate |
osg::Node * | mRelativeTo |
Subclass RotateController to add a Z-offset for sneaking in first person mode.
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inline |
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inlinevirtual |
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inline |
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private |