MWRender::Reflection::Reflection |
( |
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inline |
osg::Texture2D* MWRender::Reflection::getReflectionTexture |
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const |
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inline |
void MWRender::Reflection::setScene |
( |
osg::Node * |
scene | ) |
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inline |
void MWRender::Reflection::setWaterLevel |
( |
float |
waterLevel | ) |
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inline |
osg::ref_ptr<ClipCullNode> MWRender::Reflection::mClipCullNode |
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private |
osg::ref_ptr<osg::Texture2D> MWRender::Reflection::mReflectionTexture |
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private |
osg::ref_ptr<osg::Node> MWRender::Reflection::mScene |
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private |
The documentation for this class was generated from the following file:
- /home/travis/build/OpenMW/openmw/apps/openmw/mwrender/water.cpp