|
| OcclusionCallback (osg::ref_ptr< osg::OcclusionQueryNode > oqnVisible, osg::ref_ptr< osg::OcclusionQueryNode > oqnTotal) |
|
MWRender::Sun::OcclusionCallback::OcclusionCallback |
( |
osg::ref_ptr< osg::OcclusionQueryNode > |
oqnVisible, |
|
|
osg::ref_ptr< osg::OcclusionQueryNode > |
oqnTotal |
|
) |
| |
|
inline |
float MWRender::Sun::OcclusionCallback::getVisibleRatio |
( |
osg::Camera * |
camera | ) |
|
|
inlineprotected |
std::map<osg::observer_ptr<osg::Camera>, float> MWRender::Sun::OcclusionCallback::mLastRatio |
|
private |
osg::ref_ptr<osg::OcclusionQueryNode> MWRender::Sun::OcclusionCallback::mOcclusionQueryTotalPixels |
|
private |
osg::ref_ptr<osg::OcclusionQueryNode> MWRender::Sun::OcclusionCallback::mOcclusionQueryVisiblePixels |
|
private |
The documentation for this class was generated from the following file:
- /home/travis/build/OpenMW/openmw/apps/openmw/mwrender/sky.cpp