OpenMW
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#include <store.hpp>
Public Types | |
typedef std::vector < ESM::LandTexture > ::const_iterator | iterator |
Public Member Functions | |
Store () | |
const ESM::LandTexture * | search (size_t index, size_t plugin) const |
const ESM::LandTexture * | find (size_t index, size_t plugin) const |
void | resize (size_t num) |
Resize the internal store to hold at least num plugins. More... | |
size_t | getSize () const |
size_t | getSize (size_t plugin) const |
RecordId | load (ESM::ESMReader &esm, size_t plugin) |
RecordId | load (ESM::ESMReader &esm) |
iterator | begin (size_t plugin) const |
iterator | end (size_t plugin) const |
Public Member Functions inherited from MWWorld::StoreBase | |
virtual | ~StoreBase () |
virtual void | setUp () |
virtual void | listIdentifier (std::vector< std::string > &list) const |
List identifiers of records contained in this Store (case-smashed). No-op for Stores that don't use string IDs. More... | |
virtual int | getDynamicSize () const |
virtual bool | eraseStatic (const std::string &id) |
virtual void | clearDynamic () |
virtual void | write (ESM::ESMWriter &writer, Loading::Listener &progress) const |
virtual RecordId | read (ESM::ESMReader &reader) |
Read into dynamic storage. More... | |
Private Types | |
typedef std::vector < ESM::LandTexture > | LandTextureList |
Private Attributes | |
std::vector< LandTextureList > | mStatic |
typedef std::vector<ESM::LandTexture>::const_iterator MWWorld::Store< ESM::LandTexture >::iterator |
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private |
MWWorld::Store< ESM::LandTexture >::Store | ( | ) |
Store< ESM::LandTexture >::iterator MWWorld::Store< ESM::LandTexture >::begin | ( | size_t | plugin | ) | const |
Store< ESM::LandTexture >::iterator MWWorld::Store< ESM::LandTexture >::end | ( | size_t | plugin | ) | const |
const ESM::LandTexture * MWWorld::Store< ESM::LandTexture >::find | ( | size_t | index, |
size_t | plugin | ||
) | const |
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virtual |
Implements MWWorld::StoreBase.
size_t MWWorld::Store< ESM::LandTexture >::getSize | ( | size_t | plugin | ) | const |
RecordId MWWorld::Store< ESM::LandTexture >::load | ( | ESM::ESMReader & | esm, |
size_t | plugin | ||
) |
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virtual |
void MWWorld::Store< ESM::LandTexture >::resize | ( | size_t | num | ) |
Resize the internal store to hold at least num plugins.
const ESM::LandTexture * MWWorld::Store< ESM::LandTexture >::search | ( | size_t | index, |
size_t | plugin | ||
) | const |
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private |