| OpenMW
    | 
In-game time stamp. More...
#include <timestamp.hpp>
| Public Member Functions | |
| TimeStamp (float hour=0, int day=0) | |
| TimeStamp (const ESM::TimeStamp &esm) | |
| ESM::TimeStamp | toEsm () const | 
| float | getHour () const | 
| int | getDay () const | 
| TimeStamp & | operator+= (double hours) | 
| Private Attributes | |
| float | mHour | 
| int | mDay | 
In-game time stamp.
This class is based on the global variables GameHour and DaysPassed.
| 
 | explicit | 
| hour | [0, 23) | 
| day | >=0 | 
| 
 | explicit | 
| int MWWorld::TimeStamp::getDay | ( | ) | const | 
| float MWWorld::TimeStamp::getHour | ( | ) | const | 
| TimeStamp & MWWorld::TimeStamp::operator+= | ( | double | hours | ) | 
| hours | >=0 | 
| ESM::TimeStamp MWWorld::TimeStamp::toEsm | ( | ) | const | 
| 
 | private | 
| 
 | private | 
 1.8.6
 1.8.6