#include <workqueue.hpp>
SceneUtil::WorkItem::WorkItem |
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SceneUtil::WorkItem::~WorkItem |
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virtual |
virtual void SceneUtil::WorkItem::doWork |
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inlinevirtual |
bool SceneUtil::WorkItem::isDone |
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const |
void SceneUtil::WorkItem::signalDone |
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void SceneUtil::WorkItem::waitTillDone |
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Wait until the work is completed. Usually called from the main thread.
OpenThreads::Condition SceneUtil::WorkItem::mCondition |
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OpenThreads::Atomic SceneUtil::WorkItem::mDone |
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OpenThreads::Mutex SceneUtil::WorkItem::mMutex |
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protected |
The documentation for this class was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/sceneutil/workqueue.hpp
- /home/travis/build/OpenMW/openmw/components/sceneutil/workqueue.cpp