OpenMW
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Public Member Functions | |
PreloadCommonAssetsWorkItem (Resource::ResourceSystem *resourceSystem) | |
virtual void | doWork () |
Override in a derived WorkItem to perform actual work. More... | |
Public Member Functions inherited from SceneUtil::WorkItem | |
WorkItem () | |
virtual | ~WorkItem () |
bool | isDone () const |
void | waitTillDone () |
Wait until the work is completed. Usually called from the main thread. More... | |
void | signalDone () |
Internal use by the WorkQueue. More... | |
Public Attributes | |
std::vector< std::string > | mModels |
std::vector< std::string > | mTextures |
Private Attributes | |
Resource::ResourceSystem * | mResourceSystem |
Additional Inherited Members | |
Protected Attributes inherited from SceneUtil::WorkItem | |
OpenThreads::Atomic | mDone |
OpenThreads::Mutex | mMutex |
OpenThreads::Condition | mCondition |
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inline |
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inlinevirtual |
Override in a derived WorkItem to perform actual work.
Reimplemented from SceneUtil::WorkItem.
std::vector<std::string> MWRender::PreloadCommonAssetsWorkItem::mModels |
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private |
std::vector<std::string> MWRender::PreloadCommonAssetsWorkItem::mTextures |