OpenMW
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This is the complete list of members for Terrain::Effect, including all inherited members.
define_techniques() | Terrain::Effect | virtual |
Effect(bool useShaders, bool forcePerPixelLighting, bool clampLighting, Shader::ShaderManager *shaderManager, const std::vector< TextureLayer > &layers, const std::vector< osg::ref_ptr< osg::Texture2D > > &blendmaps, int blendmapScale, float layerTileSize) | Terrain::Effect | |
effectAuthor() const | Terrain::Effect | inlinevirtual |
effectDescription() const | Terrain::Effect | inlinevirtual |
effectName() const | Terrain::Effect | inlinevirtual |
mBlendmaps | Terrain::Effect | private |
mBlendmapScale | Terrain::Effect | private |
mClampLighting | Terrain::Effect | private |
mForcePerPixelLighting | Terrain::Effect | private |
mLayers | Terrain::Effect | private |
mLayerTileSize | Terrain::Effect | private |
mShaderManager | Terrain::Effect | private |
mUseShaders | Terrain::Effect | private |