| OpenMW
    | 
This is the complete list of members for Terrain::Effect, including all inherited members.
| define_techniques() | Terrain::Effect | virtual | 
| Effect(bool useShaders, bool forcePerPixelLighting, bool clampLighting, Shader::ShaderManager *shaderManager, const std::vector< TextureLayer > &layers, const std::vector< osg::ref_ptr< osg::Texture2D > > &blendmaps, int blendmapScale, float layerTileSize) | Terrain::Effect | |
| effectAuthor() const | Terrain::Effect | inlinevirtual | 
| effectDescription() const | Terrain::Effect | inlinevirtual | 
| effectName() const | Terrain::Effect | inlinevirtual | 
| mBlendmaps | Terrain::Effect | private | 
| mBlendmapScale | Terrain::Effect | private | 
| mClampLighting | Terrain::Effect | private | 
| mForcePerPixelLighting | Terrain::Effect | private | 
| mLayers | Terrain::Effect | private | 
| mLayerTileSize | Terrain::Effect | private | 
| mShaderManager | Terrain::Effect | private | 
| mUseShaders | Terrain::Effect | private | 
 1.8.6
 1.8.6