|
OpenMW
|
This is the complete list of members for Terrain::Effect, including all inherited members.
| define_techniques() | Terrain::Effect | virtual |
| Effect(bool useShaders, bool forcePerPixelLighting, bool clampLighting, Shader::ShaderManager *shaderManager, const std::vector< TextureLayer > &layers, const std::vector< osg::ref_ptr< osg::Texture2D > > &blendmaps, int blendmapScale, float layerTileSize) | Terrain::Effect | |
| effectAuthor() const | Terrain::Effect | inlinevirtual |
| effectDescription() const | Terrain::Effect | inlinevirtual |
| effectName() const | Terrain::Effect | inlinevirtual |
| mBlendmaps | Terrain::Effect | private |
| mBlendmapScale | Terrain::Effect | private |
| mClampLighting | Terrain::Effect | private |
| mForcePerPixelLighting | Terrain::Effect | private |
| mLayers | Terrain::Effect | private |
| mLayerTileSize | Terrain::Effect | private |
| mShaderManager | Terrain::Effect | private |
| mUseShaders | Terrain::Effect | private |
1.8.6