1 #ifndef OPENMW_ESM_PLAYER_H
2 #define OPENMW_ESM_PLAYER_H
std::string mBirthsign
Definition: player.hpp:29
Definition: esmreader.hpp:21
int mPaidCrimeId
Definition: player.hpp:32
CellId mCellId
Definition: player.hpp:23
StatState< int > mSaveAttributes[ESM::Attribute::Length]
Definition: player.hpp:34
Definition: loadskil.hpp:74
NpcState mObject
Definition: player.hpp:22
void save(ESMWriter &esm) const
Definition: player.cpp:43
Definition: esmwriter.hpp:17
CellId mMarkedCell
Definition: player.hpp:27
float mLastKnownExteriorPosition[3]
Definition: player.hpp:24
unsigned char mHasMark
Definition: player.hpp:25
int mCurrentCrimeId
Definition: player.hpp:31
void load(ESMReader &esm)
Definition: player.cpp:6
unsigned char mAutoMove
Definition: player.hpp:28
StatState< int > mSaveSkills[ESM::Skill::Length]
Definition: player.hpp:35
Definition: npcstate.hpp:13
Definition: player.hpp:20
ESM::Position mMarkedPosition
Definition: player.hpp:26
Definition: cellid.hpp:11