OpenMW
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#include <npcstate.hpp>
Public Member Functions | |
void | blank () |
Initialize to default state. More... | |
virtual void | load (ESMReader &esm) |
virtual void | save (ESMWriter &esm, bool inInventory=false) const |
Public Member Functions inherited from ESM::ObjectState | |
ObjectState () | |
void | blank () |
Initialize to default state. More... | |
virtual | ~ObjectState () |
Public Attributes | |
InventoryState | mInventory |
NpcStats | mNpcStats |
CreatureStats | mCreatureStats |
Public Attributes inherited from ESM::ObjectState | |
CellRef | mRef |
unsigned char | mHasLocals |
Locals | mLocals |
unsigned char | mEnabled |
int | mCount |
ESM::Position | mPosition |
unsigned int | mFlags |
bool | mHasCustomState |
unsigned int | mVersion |
ESM::AnimationState | mAnimationState |
void ESM::NpcState::blank | ( | ) |
Initialize to default state.
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virtual |
Reimplemented from ESM::ObjectState.
Reimplemented from ESM::ObjectState.
CreatureStats ESM::NpcState::mCreatureStats |
InventoryState ESM::NpcState::mInventory |
NpcStats ESM::NpcState::mNpcStats |