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convertscri.hpp
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1 #ifndef OPENMW_ESSIMPORT_CONVERTSCRI_H
2 #define OPENMW_ESSIMPORT_CONVERTSCRI_H
3 
4 #include "importscri.hpp"
5 
7 
8 namespace ESSImport
9 {
10 
12  void convertSCRI (const SCRI& scri, ESM::Locals& locals);
13 
14 }
15 
16 #endif
Storage structure for local variables (only used in saved games)
Definition: locals.hpp:18
void convertSCRI(const SCRI &scri, ESM::Locals &locals)
Convert script variable assignments.
Definition: convertscri.cpp:24