OpenMW
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#include "effectmanager.hpp"
#include <osg/PositionAttitudeTransform>
#include <components/resource/resourcesystem.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/controller.hpp>
#include "animation.hpp"
#include "vismask.hpp"
#include "util.hpp"
Namespaces | |
MWRender | |
Rendering. | |