1 #ifndef OPENMW_ESM_GLOBALSCRIPT_H
2 #define OPENMW_ESM_GLOBALSCRIPT_H
Definition: esmreader.hpp:21
Storage structure for global script state (only used in saved games)
Definition: globalscript.hpp:13
int mRunning
Definition: globalscript.hpp:17
void load(ESMReader &esm)
Definition: globalscript.cpp:6
void save(ESMWriter &esm) const
Definition: globalscript.cpp:18
Definition: esmwriter.hpp:17
Storage structure for local variables (only used in saved games)
Definition: locals.hpp:18
Locals mLocals
Definition: globalscript.hpp:16
std::string mId
Definition: globalscript.hpp:15
std::string mTargetId
Definition: globalscript.hpp:18