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lightmanager.cpp File Reference
#include "lightmanager.hpp"
#include <stdexcept>
#include <osg/NodeVisitor>
#include <osgUtil/CullVisitor>
#include <components/sceneutil/util.hpp>
#include <boost/functional/hash.hpp>
Include dependency graph for lightmanager.cpp:

Classes

class  SceneUtil::LightStateAttribute
 
class  SceneUtil::CollectLightCallback
 
class  SceneUtil::LightManagerUpdateCallback
 

Namespaces

 SceneUtil
 

Functions

LightManager * SceneUtil::findLightManager (const osg::NodePath &path)
 
bool SceneUtil::sortLights (const LightManager::LightSourceViewBound *left, const LightManager::LightSourceViewBound *right)
 

Variables

static int SceneUtil::sLightId = 0