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objects.cpp File Reference
#include "objects.hpp"
#include <cmath>
#include <osg/Group>
#include <osg/UserDataContainer>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <components/sceneutil/unrefqueue.hpp>
#include "../mwworld/ptr.hpp"
#include "../mwworld/class.hpp"
#include "animation.hpp"
#include "npcanimation.hpp"
#include "creatureanimation.hpp"
#include "vismask.hpp"
Include dependency graph for objects.cpp:

Namespaces

 MWRender
 Rendering.