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Functions
anonymous_namespace{character.cpp} Namespace Reference

Functions

void wrap (float &rad)
 
std::string toString (int num)
 
std::string getBestAttack (const ESM::Weapon *weapon)
 
MWMechanics::CharacterState runStateToWalkState (MWMechanics::CharacterState state)
 
float getFallDamage (const MWWorld::Ptr &ptr, float fallHeight)
 

Function Documentation

std::string anonymous_namespace{character.cpp}::getBestAttack ( const ESM::Weapon weapon)

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float anonymous_namespace{character.cpp}::getFallDamage ( const MWWorld::Ptr ptr,
float  fallHeight 
)

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MWMechanics::CharacterState anonymous_namespace{character.cpp}::runStateToWalkState ( MWMechanics::CharacterState  state)

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std::string anonymous_namespace{character.cpp}::toString ( int  num)

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void anonymous_namespace{character.cpp}::wrap ( float &  rad)

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