OpenMW
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#include <components/nif/niffile.hpp>
#include <components/nif/nifkey.hpp>
#include <components/nif/controller.hpp>
#include <components/nif/data.hpp>
#include <components/sceneutil/controller.hpp>
#include <components/sceneutil/statesetupdater.hpp>
#include <boost/shared_ptr.hpp>
#include <set>
#include <osg/Texture2D>
#include <osg/ref_ptr>
#include <osg/StateSet>
#include <osg/NodeCallback>
#include <osg/Drawable>
Go to the source code of this file.
Classes | |
class | NifOsg::ValueInterpolator< MapT, InterpolationFunc > |
struct | NifOsg::LerpFunc |
struct | NifOsg::QuaternionSlerpFunc |
class | NifOsg::ControllerFunction |
class | NifOsg::GeomMorpherController |
Must be set on an osgAnimation::MorphGeometry. More... | |
class | NifOsg::KeyframeController |
class | NifOsg::UVController |
class | NifOsg::VisController |
class | NifOsg::AlphaController |
class | NifOsg::MaterialColorController |
class | NifOsg::FlipController |
class | NifOsg::ParticleSystemController |
Namespaces | |
osg | |
osgParticle | |
osgAnimation | |
NifOsg | |
Typedefs | |
typedef ValueInterpolator < Nif::QuaternionKeyMap, QuaternionSlerpFunc > | NifOsg::QuaternionInterpolator |
typedef ValueInterpolator < Nif::FloatKeyMap, LerpFunc > | NifOsg::FloatInterpolator |
typedef ValueInterpolator < Nif::Vector3KeyMap, LerpFunc > | NifOsg::Vec3Interpolator |