OpenMW
|
#include "object.hpp"
#include <stdexcept>
#include <iostream>
#include <osg/Group>
#include <osg/PositionAttitudeTransform>
#include <osg/ShapeDrawable>
#include <osg/Shape>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/PrimitiveSet>
#include <osgFX/Scribe>
#include "../../model/world/data.hpp"
#include "../../model/world/ref.hpp"
#include "../../model/world/refidcollection.hpp"
#include "../../model/world/commands.hpp"
#include "../../model/world/universalid.hpp"
#include "../../model/world/commandmacro.hpp"
#include "../../model/world/cellcoordinates.hpp"
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/lightutil.hpp>
#include <components/sceneutil/lightmanager.hpp>
#include <components/fallback/fallback.hpp>
#include "mask.hpp"
Namespaces | |
anonymous_namespace{object.cpp} | |
Functions | |
osg::ref_ptr< osg::Geode > | anonymous_namespace{object.cpp}::createErrorCube () |