OpenMW
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#include "settingswindow.hpp"
#include <MyGUI_ScrollBar.h>
#include <MyGUI_Window.h>
#include <MyGUI_ComboBox.h>
#include <MyGUI_ListBox.h>
#include <MyGUI_ScrollView.h>
#include <MyGUI_Gui.h>
#include <MyGUI_TabControl.h>
#include <boost/algorithm/string.hpp>
#include <boost/math/common_factor_rt.hpp>
#include <SDL_video.h>
#include <components/misc/stringops.hpp>
#include <components/widgets/sharedstatebutton.hpp>
#include <components/settings/settings.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "confirmationdialog.hpp"
Namespaces | |
anonymous_namespace{settingswindow.cpp} | |
MWGui | |
Functions | |
std::string | anonymous_namespace{settingswindow.cpp}::textureMipmappingToStr (const std::string &val) |
void | anonymous_namespace{settingswindow.cpp}::parseResolution (int &x, int &y, const std::string &str) |
bool | anonymous_namespace{settingswindow.cpp}::sortResolutions (std::pair< int, int > left, std::pair< int, int > right) |
std::string | anonymous_namespace{settingswindow.cpp}::getAspect (int x, int y) |
std::string | anonymous_namespace{settingswindow.cpp}::getSettingType (MyGUI::Widget *widget) |
std::string | anonymous_namespace{settingswindow.cpp}::getSettingName (MyGUI::Widget *widget) |
std::string | anonymous_namespace{settingswindow.cpp}::getSettingCategory (MyGUI::Widget *widget) |
std::string | anonymous_namespace{settingswindow.cpp}::getSettingValueType (MyGUI::Widget *widget) |
void | anonymous_namespace{settingswindow.cpp}::getSettingMinMax (MyGUI::Widget *widget, float &min, float &max) |
Variables | |
const char * | anonymous_namespace{settingswindow.cpp}::checkButtonType = "CheckButton" |
const char * | anonymous_namespace{settingswindow.cpp}::sliderType = "Slider" |