OpenMW
|
#include <animationstate.hpp>
Classes | |
struct | ScriptedAnimation |
Public Types | |
typedef std::vector < ScriptedAnimation > | ScriptedAnimations |
Public Member Functions | |
bool | empty () const |
void | load (ESMReader &esm) |
void | save (ESMWriter &esm) const |
Public Attributes | |
ScriptedAnimations | mScriptedAnims |
typedef std::vector<ScriptedAnimation> ESM::AnimationState::ScriptedAnimations |
bool ESM::AnimationState::empty | ( | ) | const |
void ESM::AnimationState::load | ( | ESMReader & | esm | ) |
void ESM::AnimationState::save | ( | ESMWriter & | esm | ) | const |
ScriptedAnimations ESM::AnimationState::mScriptedAnims |