OpenMW
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#include <importacdt.hpp>
Public Member Functions | |
void | load (ESM::ESMReader &esm) |
Public Member Functions inherited from ESM::CellRef | |
void | load (ESMReader &esm, bool &isDeleted, bool wideRefNum=false) |
Calls loadId and loadData. More... | |
void | loadId (ESMReader &esm, bool wideRefNum=false) |
void | loadData (ESMReader &esm, bool &isDeleted) |
Implicitly called by load. More... | |
void | save (ESMWriter &esm, bool wideRefNum=false, bool inInventory=false, bool isDeleted=false) const |
void | blank () |
Public Attributes | |
bool | mHasACDT |
ACDT | mACDT |
bool | mHasACSC |
ACSC | mACSC |
int | mSkills [27][2] |
int | mCombatStats [3][2] |
std::string | mSelectedSpell |
std::string | mSelectedEnchantItem |
SCRI | mSCRI |
bool | mHasANIS |
ANIS | mANIS |
Public Attributes inherited from ESM::CellRef | |
RefNum | mRefNum |
std::string | mRefID |
float | mScale |
std::string | mOwner |
std::string | mGlobalVariable |
std::string | mSoul |
std::string | mFaction |
int | mFactionRank |
union { | |
int mChargeInt | |
float mChargeFloat | |
}; | |
float | mChargeIntRemainder |
float | mEnchantmentCharge |
int | mGoldValue |
bool | mTeleport |
Position | mDoorDest |
std::string | mDestCell |
int | mLockLevel |
std::string | mKey |
std::string | mTrap |
signed char | mReferenceBlocked |
Position | mPos |
void ESSImport::ActorData::load | ( | ESM::ESMReader & | esm | ) |
ACDT ESSImport::ActorData::mACDT |
ACSC ESSImport::ActorData::mACSC |
ANIS ESSImport::ActorData::mANIS |
int ESSImport::ActorData::mCombatStats[3][2] |
bool ESSImport::ActorData::mHasACDT |
bool ESSImport::ActorData::mHasACSC |
bool ESSImport::ActorData::mHasANIS |
SCRI ESSImport::ActorData::mSCRI |
std::string ESSImport::ActorData::mSelectedEnchantItem |
std::string ESSImport::ActorData::mSelectedSpell |
int ESSImport::ActorData::mSkills[27][2] |