OpenMW
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#include <importgame.hpp>
Public Attributes | |
char | mCellName [64] |
int | mFogColour |
float | mFogDensity |
int | mCurrentWeather |
int | mNextWeather |
int | mWeatherTransition |
float | mTimeOfNextTransition |
int | mMasserPhase |
int | mSecundaPhase |
char ESSImport::GAME::GMDT::mCellName[64] |
int ESSImport::GAME::GMDT::mCurrentWeather |
int ESSImport::GAME::GMDT::mFogColour |
float ESSImport::GAME::GMDT::mFogDensity |
int ESSImport::GAME::GMDT::mMasserPhase |
int ESSImport::GAME::GMDT::mNextWeather |
int ESSImport::GAME::GMDT::mSecundaPhase |
float ESSImport::GAME::GMDT::mTimeOfNextTransition |
int ESSImport::GAME::GMDT::mWeatherTransition |