OpenMW
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#include <magiceffects.hpp>
Public Member Functions | |
virtual | ~EffectSourceVisitor () |
virtual void | visit (MWMechanics::EffectKey key, const std::string &sourceName, const std::string &sourceId, int casterActorId, float magnitude, float remainingTime=-1, float totalTime=-1)=0 |
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inlinevirtual |
Reimplemented in MWGui::EffectSourceVisitor.
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pure virtual |
Implemented in MWMechanics::ExpiryVisitor, MWMechanics::SoulTrap, anonymous_namespace{actors.cpp}::CheckActorCommanded, MWGui::EffectSourceVisitor, and MWMechanics::UpdateSummonedCreatures.