OpenMW
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#include <ripplesimulation.hpp>
Public Attributes | |
MWWorld::ConstPtr | mPtr |
osg::Vec3f | mLastEmitPosition |
float | mScale |
float | mForce |
float MWRender::Emitter::mForce |
osg::Vec3f MWRender::Emitter::mLastEmitPosition |
MWWorld::ConstPtr MWRender::Emitter::mPtr |
float MWRender::Emitter::mScale |