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transformationextensions.cpp File Reference
#include <iostream>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <components/esm/loadcell.hpp>
#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"
Include dependency graph for transformationextensions.cpp:

Classes

class  MWScript::Transformation::OpSetScale< R >
 
class  MWScript::Transformation::OpGetScale< R >
 
class  MWScript::Transformation::OpModScale< R >
 
class  MWScript::Transformation::OpSetAngle< R >
 
class  MWScript::Transformation::OpGetStartingAngle< R >
 
class  MWScript::Transformation::OpGetAngle< R >
 
class  MWScript::Transformation::OpGetPos< R >
 
class  MWScript::Transformation::OpSetPos< R >
 
class  MWScript::Transformation::OpGetStartingPos< R >
 
class  MWScript::Transformation::OpPositionCell< R >
 
class  MWScript::Transformation::OpPosition< R >
 
class  MWScript::Transformation::OpPlaceItemCell< R >
 
class  MWScript::Transformation::OpPlaceItem< R >
 
class  MWScript::Transformation::OpPlaceAt< R, pc >
 
class  MWScript::Transformation::OpRotate< R >
 
class  MWScript::Transformation::OpRotateWorld< R >
 
class  MWScript::Transformation::OpSetAtStart< R >
 
class  MWScript::Transformation::OpMove< R >
 
class  MWScript::Transformation::OpMoveWorld< R >
 
class  MWScript::Transformation::OpResetActors
 
class  MWScript::Transformation::OpFixme< R >
 

Namespaces

 MWScript
 MW-specific script extensions and integration of the script system into OpenMW.
 
 MWScript::Transformation
 stats-related script functionality (creatures and NPCs)
 

Functions

void MWScript::Transformation::installOpcodes (Interpreter::Interpreter &interpreter)