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weaponanimation.hpp File Reference
#include <components/sceneutil/controller.hpp>
#include "../mwworld/ptr.hpp"
#include "animation.hpp"
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Classes

class  MWRender::WeaponAnimationTime
 
class  MWRender::WeaponAnimation
 Handles attach & release of projectiles for ranged weapons. More...
 

Namespaces

 MWRender
 Rendering.