OpenMW
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#include <components/sceneutil/controller.hpp>
#include "../mwworld/ptr.hpp"
#include "animation.hpp"
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Classes | |
class | MWRender::WeaponAnimationTime |
class | MWRender::WeaponAnimation |
Handles attach & release of projectiles for ranged weapons. More... | |
Namespaces | |
MWRender | |
Rendering. | |