OpenMW
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#include "characterpreview.hpp"
#include <iostream>
#include <osg/Fog>
#include <osg/Texture2D>
#include <osg/Camera>
#include <osg/PositionAttitudeTransform>
#include <osg/LightModel>
#include <osg/LightSource>
#include <osgUtil/IntersectionVisitor>
#include <osgUtil/LineSegmentIntersector>
#include <components/sceneutil/lightmanager.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "npcanimation.hpp"
#include "vismask.hpp"
Classes | |
class | MWRender::DrawOnceCallback |
class | MWRender::UpdateCameraCallback |
Namespaces | |
MWRender | |
Rendering. | |