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ESSImport::ConvertSTLN Class Reference

Stolen items. More...

#include <converter.hpp>

Inheritance diagram for ESSImport::ConvertSTLN:
Collaboration diagram for ESSImport::ConvertSTLN:

Public Member Functions

virtual void read (ESM::ESMReader &esm)
 
virtual void write (ESM::ESMWriter &esm)
 
- Public Member Functions inherited from ESSImport::Converter
virtual int getStage ()
 
virtual ~Converter ()
 
void setContext (Context &context)
 

Private Types

typedef std::pair< std::string,
bool
Owner
 

Private Attributes

std::map< std::string,
std::set< Owner > > 
mStolenItems
 

Additional Inherited Members

- Protected Attributes inherited from ESSImport::Converter
ContextmContext
 

Detailed Description

Stolen items.

Member Typedef Documentation

typedef std::pair<std::string, bool> ESSImport::ConvertSTLN::Owner
private

Member Function Documentation

virtual void ESSImport::ConvertSTLN::read ( ESM::ESMReader esm)
inlinevirtual
Note
The load method of ESM records accept the deleted flag as a parameter. I don't know can the DELE sub-record appear in saved games, so the deleted flag will be ignored.

Reimplemented from ESSImport::Converter.

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virtual void ESSImport::ConvertSTLN::write ( ESM::ESMWriter esm)
inlinevirtual

Called after the input file has been read in completely, which may be necessary if the conversion process relies on information in other records

Reimplemented from ESSImport::Converter.

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Member Data Documentation

std::map<std::string, std::set<Owner> > ESSImport::ConvertSTLN::mStolenItems
private

The documentation for this class was generated from the following file: