#include <converter.hpp>
virtual ESSImport::Converter::~Converter |
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inlinevirtual |
virtual int ESSImport::Converter::getStage |
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inlinevirtual |
- Note
- The load method of ESM records accept the deleted flag as a parameter. I don't know can the DELE sub-record appear in saved games, so the deleted flag will be ignored.
Reimplemented in ESSImport::ConvertSCPT, ESSImport::ConvertGAME, ESSImport::ConvertJOUR, ESSImport::ConvertQUES, ESSImport::ConvertDIAL, ESSImport::ConvertINFO, ESSImport::ConvertSTLN, ESSImport::ConvertFACT, ESSImport::ConvertKLST, ESSImport::ConvertCell, ESSImport::ConvertFMAP, ESSImport::ConvertCREC, ESSImport::ConvertCNTC, ESSImport::ConvertPCDT, ESSImport::ConvertREFR, ESSImport::ConvertNPCC, ESSImport::ConvertBook, ESSImport::ConvertClass, ESSImport::ConvertGlobal, ESSImport::ConvertCREA, ESSImport::ConvertNPC, ESSImport::DefaultConverter< T >, ESSImport::DefaultConverter< ESM::Class >, ESSImport::DefaultConverter< ESM::Book >, and ESSImport::DefaultConverter< ESM::Global >.
void ESSImport::Converter::setContext |
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Context & |
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Called after the input file has been read in completely, which may be necessary if the conversion process relies on information in other records
Reimplemented in ESSImport::ConvertSCPT, ESSImport::ConvertGAME, ESSImport::ConvertDIAL, ESSImport::ConvertSTLN, ESSImport::ConvertKLST, ESSImport::ConvertCell, ESSImport::ConvertFMAP, ESSImport::ConvertPCDT, ESSImport::ConvertREFR, ESSImport::DefaultConverter< T >, ESSImport::DefaultConverter< ESM::Class >, ESSImport::DefaultConverter< ESM::Book >, and ESSImport::DefaultConverter< ESM::Global >.
Context* ESSImport::Converter::mContext |
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protected |
The documentation for this class was generated from the following file: