#include <levelupdialog.hpp>
MWGui::LevelupDialog::LevelupDialog |
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void MWGui::LevelupDialog::assignCoins |
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std::string MWGui::LevelupDialog::getLevelupClassImage |
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const int |
combatIncreases, |
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const int |
magicIncreases, |
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const int |
stealthIncreases |
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void MWGui::LevelupDialog::onAttributeClicked |
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MyGUI::Widget * |
sender | ) |
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void MWGui::LevelupDialog::onOkButtonClicked |
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MyGUI::Widget * |
sender | ) |
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void MWGui::LevelupDialog::open |
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void MWGui::LevelupDialog::resetCoins |
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void MWGui::LevelupDialog::setAttributeValues |
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MyGUI::Widget* MWGui::LevelupDialog::mAssignWidget |
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std::vector<MyGUI::TextBox*> MWGui::LevelupDialog::mAttributeMultipliers |
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std::vector<MyGUI::Button*> MWGui::LevelupDialog::mAttributes |
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std::vector<MyGUI::TextBox*> MWGui::LevelupDialog::mAttributeValues |
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MyGUI::ImageBox* MWGui::LevelupDialog::mClassImage |
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MyGUI::Widget* MWGui::LevelupDialog::mCoinBox |
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unsigned int MWGui::LevelupDialog::mCoinCount |
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std::vector<MyGUI::ImageBox*> MWGui::LevelupDialog::mCoins |
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MyGUI::EditBox* MWGui::LevelupDialog::mLevelDescription |
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MyGUI::TextBox* MWGui::LevelupDialog::mLevelText |
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MyGUI::Button* MWGui::LevelupDialog::mOkButton |
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std::vector<int> MWGui::LevelupDialog::mSpentAttributes |
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const unsigned int MWGui::LevelupDialog::sMaxCoins = 3 |
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The documentation for this class was generated from the following files: