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MWGui::ReviewDialog Class Reference

#include <review.hpp>

Inheritance diagram for MWGui::ReviewDialog:
Collaboration diagram for MWGui::ReviewDialog:

Public Types

enum  Dialogs { NAME_DIALOG, RACE_DIALOG, CLASS_DIALOG, BIRTHSIGN_DIALOG }
 
typedef std::vector< intSkillList
 
typedef
MyGUI::delegates::CMultiDelegate0 
EventHandle_Void
 
typedef
MyGUI::delegates::CMultiDelegate1
< int
EventHandle_Int
 
- Public Types inherited from MWGui::WindowBase
typedef
MyGUI::delegates::CMultiDelegate1
< WindowBase * > 
EventHandle_WindowBase
 

Public Member Functions

 ReviewDialog ()
 
void setPlayerName (const std::string &name)
 
void setRace (const std::string &raceId)
 
void setClass (const ESM::Class &class_)
 
void setBirthSign (const std::string &signId)
 
void setHealth (const MWMechanics::DynamicStat< float > &value)
 
void setMagicka (const MWMechanics::DynamicStat< float > &value)
 
void setFatigue (const MWMechanics::DynamicStat< float > &value)
 
void setAttribute (ESM::Attribute::AttributeID attributeId, const MWMechanics::AttributeValue &value)
 
void configureSkills (const SkillList &major, const SkillList &minor)
 
void setSkillValue (ESM::Skill::SkillEnum skillId, const MWMechanics::SkillValue &value)
 
virtual void open ()
 Notify that window has been made visible. More...
 
void onFrame (float duration)
 
- Public Member Functions inherited from MWGui::WindowModal
 WindowModal (const std::string &parLayout)
 
virtual void close ()
 Notify that window has been hidden. More...
 
virtual void exit ()
 Gracefully exits the window. More...
 
- Public Member Functions inherited from MWGui::WindowBase
 WindowBase (const std::string &parLayout)
 
virtual void setVisible (bool visible)
 Sets the visibility of the window. More...
 
bool isVisible ()
 Returns the visibility state of the window. More...
 
void center ()
 
- Public Member Functions inherited from MWGui::Layout
 Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr)
 
virtual ~Layout ()
 
MyGUI::Widget * getWidget (const std::string &_name)
 
template<typename T >
void getWidget (T *&_widget, const std::string &_name)
 
void setCoord (int x, int y, int w, int h)
 
void setText (const std::string &name, const std::string &caption)
 
void setTitle (const std::string &title)
 

Public Attributes

EventHandle_Void eventBack
 
EventHandle_WindowBase eventDone
 
EventHandle_Int eventActivateDialog
 
- Public Attributes inherited from MWGui::Layout
MyGUI::Widget * mMainWidget
 

Protected Member Functions

void onOkClicked (MyGUI::Widget *_sender)
 
void onBackClicked (MyGUI::Widget *_sender)
 
void onNameClicked (MyGUI::Widget *_sender)
 
void onRaceClicked (MyGUI::Widget *_sender)
 
void onClassClicked (MyGUI::Widget *_sender)
 
void onBirthSignClicked (MyGUI::Widget *_sender)
 
void onMouseWheel (MyGUI::Widget *_sender, int _rel)
 

Private Member Functions

void addSkills (const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
 
void addSeparator (MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
 
void addGroup (const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
 
MyGUI::TextBox * addValueItem (const std::string &text, const std::string &value, const std::string &state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
 
void addItem (const std::string &text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
 
void addItem (const ESM::Spell *spell, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
 
void updateSkillArea ()
 

Private Attributes

MyGUI::TextBox * mNameWidget
 
MyGUI::TextBox * mRaceWidget
 
MyGUI::TextBox * mClassWidget
 
MyGUI::TextBox * mBirthSignWidget
 
MyGUI::ScrollView * mSkillView
 
Widgets::MWDynamicStatPtr mHealth
 
Widgets::MWDynamicStatPtr mMagicka
 
Widgets::MWDynamicStatPtr mFatigue
 
std::map< int,
Widgets::MWAttributePtr
mAttributeWidgets
 
SkillList mMajorSkills
 
SkillList mMinorSkills
 
SkillList mMiscSkills
 
std::map< int,
MWMechanics::SkillValue
mSkillValues
 
std::map< int, MyGUI::TextBox * > mSkillWidgetMap
 
std::string mName
 
std::string mRaceId
 
std::string mBirthSignId
 
ESM::Class mKlass
 
std::vector< MyGUI::Widget * > mSkillWidgets
 
bool mUpdateSkillArea
 

Static Private Attributes

static const int sLineHeight = 18
 

Additional Inherited Members

- Protected Attributes inherited from MWGui::Layout
std::string mPrefix
 
std::string mLayoutName
 
MyGUI::VectorWidgetPtr mListWindowRoot
 

Member Typedef Documentation

typedef MyGUI::delegates::CMultiDelegate1<int> MWGui::ReviewDialog::EventHandle_Int
typedef MyGUI::delegates::CMultiDelegate0 MWGui::ReviewDialog::EventHandle_Void
typedef std::vector<int> MWGui::ReviewDialog::SkillList

Member Enumeration Documentation

Enumerator
NAME_DIALOG 
RACE_DIALOG 
CLASS_DIALOG 
BIRTHSIGN_DIALOG 

Constructor & Destructor Documentation

MWGui::ReviewDialog::ReviewDialog ( )

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Member Function Documentation

void MWGui::ReviewDialog::addGroup ( const std::string &  label,
MyGUI::IntCoord &  coord1,
MyGUI::IntCoord &  coord2 
)
private

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void MWGui::ReviewDialog::addItem ( const std::string &  text,
MyGUI::IntCoord &  coord1,
MyGUI::IntCoord &  coord2 
)
private

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void MWGui::ReviewDialog::addItem ( const ESM::Spell spell,
MyGUI::IntCoord &  coord1,
MyGUI::IntCoord &  coord2 
)
private

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void MWGui::ReviewDialog::addSeparator ( MyGUI::IntCoord &  coord1,
MyGUI::IntCoord &  coord2 
)
private

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void MWGui::ReviewDialog::addSkills ( const SkillList skills,
const std::string &  titleId,
const std::string &  titleDefault,
MyGUI::IntCoord &  coord1,
MyGUI::IntCoord &  coord2 
)
private

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MyGUI::TextBox * MWGui::ReviewDialog::addValueItem ( const std::string &  text,
const std::string &  value,
const std::string &  state,
MyGUI::IntCoord &  coord1,
MyGUI::IntCoord &  coord2 
)
private

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void MWGui::ReviewDialog::configureSkills ( const SkillList major,
const SkillList minor 
)

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void MWGui::ReviewDialog::onBackClicked ( MyGUI::Widget *  _sender)
protected

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void MWGui::ReviewDialog::onBirthSignClicked ( MyGUI::Widget *  _sender)
protected

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void MWGui::ReviewDialog::onClassClicked ( MyGUI::Widget *  _sender)
protected

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void MWGui::ReviewDialog::onFrame ( float  duration)

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void MWGui::ReviewDialog::onMouseWheel ( MyGUI::Widget *  _sender,
int  _rel 
)
protected

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void MWGui::ReviewDialog::onNameClicked ( MyGUI::Widget *  _sender)
protected

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void MWGui::ReviewDialog::onOkClicked ( MyGUI::Widget *  _sender)
protected

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void MWGui::ReviewDialog::onRaceClicked ( MyGUI::Widget *  _sender)
protected

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void MWGui::ReviewDialog::open ( )
virtual

Notify that window has been made visible.

Reimplemented from MWGui::WindowModal.

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void MWGui::ReviewDialog::setAttribute ( ESM::Attribute::AttributeID  attributeId,
const MWMechanics::AttributeValue value 
)

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void MWGui::ReviewDialog::setBirthSign ( const std::string &  signId)

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void MWGui::ReviewDialog::setClass ( const ESM::Class class_)

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void MWGui::ReviewDialog::setFatigue ( const MWMechanics::DynamicStat< float > &  value)

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void MWGui::ReviewDialog::setHealth ( const MWMechanics::DynamicStat< float > &  value)

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void MWGui::ReviewDialog::setMagicka ( const MWMechanics::DynamicStat< float > &  value)

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void MWGui::ReviewDialog::setPlayerName ( const std::string &  name)

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void MWGui::ReviewDialog::setRace ( const std::string &  raceId)

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void MWGui::ReviewDialog::setSkillValue ( ESM::Skill::SkillEnum  skillId,
const MWMechanics::SkillValue value 
)

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void MWGui::ReviewDialog::updateSkillArea ( )
private

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Member Data Documentation

EventHandle_Int MWGui::ReviewDialog::eventActivateDialog
EventHandle_Void MWGui::ReviewDialog::eventBack

Event : Back button clicked.
signature : void method()

EventHandle_WindowBase MWGui::ReviewDialog::eventDone

Event : Dialog finished, OK button clicked.
signature : void method()

std::map<int, Widgets::MWAttributePtr> MWGui::ReviewDialog::mAttributeWidgets
private
std::string MWGui::ReviewDialog::mBirthSignId
private
MyGUI::TextBox * MWGui::ReviewDialog::mBirthSignWidget
private
MyGUI::TextBox * MWGui::ReviewDialog::mClassWidget
private
Widgets::MWDynamicStatPtr MWGui::ReviewDialog::mFatigue
private
Widgets::MWDynamicStatPtr MWGui::ReviewDialog::mHealth
private
ESM::Class MWGui::ReviewDialog::mKlass
private
Widgets::MWDynamicStatPtr MWGui::ReviewDialog::mMagicka
private
SkillList MWGui::ReviewDialog::mMajorSkills
private
SkillList MWGui::ReviewDialog::mMinorSkills
private
SkillList MWGui::ReviewDialog::mMiscSkills
private
std::string MWGui::ReviewDialog::mName
private
MyGUI::TextBox* MWGui::ReviewDialog::mNameWidget
private
std::string MWGui::ReviewDialog::mRaceId
private
MyGUI::TextBox * MWGui::ReviewDialog::mRaceWidget
private
std::map<int, MWMechanics::SkillValue > MWGui::ReviewDialog::mSkillValues
private
MyGUI::ScrollView* MWGui::ReviewDialog::mSkillView
private
std::map<int, MyGUI::TextBox*> MWGui::ReviewDialog::mSkillWidgetMap
private
std::vector<MyGUI::Widget*> MWGui::ReviewDialog::mSkillWidgets
private
bool MWGui::ReviewDialog::mUpdateSkillArea
private
const int MWGui::ReviewDialog::sLineHeight = 18
staticprivate

The documentation for this class was generated from the following files: