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Public Member Functions | List of all members
MWMechanics::ActionFlee Class Reference

#include <aicombataction.hpp>

Inheritance diagram for MWMechanics::ActionFlee:
Collaboration diagram for MWMechanics::ActionFlee:

Public Member Functions

 ActionFlee ()
 
virtual void prepare (const MWWorld::Ptr &actor)
 
virtual float getCombatRange (bool &isRanged) const
 
virtual float getActionCooldown ()
 
virtual bool isAttackingOrSpell () const
 
virtual bool isFleeing () const
 
- Public Member Functions inherited from MWMechanics::Action
virtual ~Action ()
 
virtual const ESM::WeapongetWeapon () const
 

Constructor & Destructor Documentation

MWMechanics::ActionFlee::ActionFlee ( )
inline

Member Function Documentation

virtual float MWMechanics::ActionFlee::getActionCooldown ( )
inlinevirtual

Reimplemented from MWMechanics::Action.

virtual float MWMechanics::ActionFlee::getCombatRange ( bool isRanged) const
inlinevirtual

Implements MWMechanics::Action.

virtual bool MWMechanics::ActionFlee::isAttackingOrSpell ( ) const
inlinevirtual

Reimplemented from MWMechanics::Action.

virtual bool MWMechanics::ActionFlee::isFleeing ( ) const
inlinevirtual

Reimplemented from MWMechanics::Action.

virtual void MWMechanics::ActionFlee::prepare ( const MWWorld::Ptr actor)
inlinevirtual

Implements MWMechanics::Action.


The documentation for this class was generated from the following file: