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| Stepper (const btCollisionWorld *colWorld, const btCollisionObject *colObj) |
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bool | step (osg::Vec3f &position, const osg::Vec3f &toMove, float &remainingTime) |
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MWPhysics::Stepper::Stepper |
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const btCollisionWorld * |
colWorld, |
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const btCollisionObject * |
colObj |
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) |
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inline |
bool MWPhysics::Stepper::step |
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osg::Vec3f & |
position, |
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const osg::Vec3f & |
toMove, |
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float & |
remainingTime |
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) |
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inline |
const btCollisionObject* MWPhysics::Stepper::mColObj |
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private |
const btCollisionWorld* MWPhysics::Stepper::mColWorld |
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private |
bool MWPhysics::Stepper::mHaveMoved |
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private |
The documentation for this class was generated from the following file: