#include <trace.h>
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void | doTrace (const btCollisionObject *actor, const osg::Vec3f &start, const osg::Vec3f &end, const btCollisionWorld *world) |
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void | findGround (const Actor *actor, const osg::Vec3f &start, const osg::Vec3f &end, const btCollisionWorld *world) |
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void MWPhysics::ActorTracer::doTrace |
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const btCollisionObject * |
actor, |
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const osg::Vec3f & |
start, |
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const osg::Vec3f & |
end, |
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const btCollisionWorld * |
world |
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) |
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void MWPhysics::ActorTracer::findGround |
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const Actor * |
actor, |
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const osg::Vec3f & |
start, |
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const osg::Vec3f & |
end, |
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const btCollisionWorld * |
world |
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) |
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osg::Vec3f MWPhysics::ActorTracer::mEndPos |
float MWPhysics::ActorTracer::mFraction |
const btCollisionObject* MWPhysics::ActorTracer::mHitObject |
osg::Vec3f MWPhysics::ActorTracer::mHitPoint |
osg::Vec3f MWPhysics::ActorTracer::mPlaneNormal |
The documentation for this struct was generated from the following files:
- /home/travis/build/OpenMW/openmw/apps/openmw/mwphysics/trace.h
- /home/travis/build/OpenMW/openmw/apps/openmw/mwphysics/trace.cpp