#include <bulletdebugdraw.hpp>
MWRender::DebugDrawer::DebugDrawer |
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osg::ref_ptr< osg::Group > |
parentNode, |
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btCollisionWorld * |
world |
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) |
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MWRender::DebugDrawer::~DebugDrawer |
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void MWRender::DebugDrawer::createGeometry |
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protected |
void MWRender::DebugDrawer::destroyGeometry |
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void MWRender::DebugDrawer::draw3dText |
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const btVector3 & |
location, |
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const char * |
textString |
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) |
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inline |
void MWRender::DebugDrawer::drawContactPoint |
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const btVector3 & |
PointOnB, |
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const btVector3 & |
normalOnB, |
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btScalar |
distance, |
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int |
lifeTime, |
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const btVector3 & |
color |
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) |
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void MWRender::DebugDrawer::drawLine |
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const btVector3 & |
from, |
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const btVector3 & |
to, |
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const btVector3 & |
color |
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) |
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int MWRender::DebugDrawer::getDebugMode |
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const |
void MWRender::DebugDrawer::reportErrorWarning |
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const char * |
warningString | ) |
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void MWRender::DebugDrawer::setDebugMode |
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int |
isOn | ) |
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void MWRender::DebugDrawer::step |
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bool MWRender::DebugDrawer::mDebugOn |
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protected |
osg::ref_ptr<osg::DrawArrays> MWRender::DebugDrawer::mDrawArrays |
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protected |
osg::ref_ptr<osg::Geometry> MWRender::DebugDrawer::mGeometry |
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protected |
osg::ref_ptr<osg::Group> MWRender::DebugDrawer::mParentNode |
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protected |
osg::ref_ptr<osg::Vec3Array> MWRender::DebugDrawer::mVertices |
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protected |
btCollisionWorld* MWRender::DebugDrawer::mWorld |
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protected |
The documentation for this class was generated from the following files: