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essimporter
convertplayer.hpp
Go to the documentation of this file.
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#ifndef OPENMW_ESSIMPORT_CONVERTPLAYER_H
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#define OPENMW_ESSIMPORT_CONVERTPLAYER_H
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#include "
importplayer.hpp
"
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#include <
components/esm/player.hpp
>
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#include <
components/esm/controlsstate.hpp
>
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namespace
ESSImport
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{
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void
convertPCDT
(
const
PCDT& pcdt,
ESM::Player
& out, std::vector<std::string>& outDialogueTopics,
bool
& firstPersonCam,
bool
& teleportingEnabled,
bool
& levitationEnabled,
ESM::ControlsState
&
controls
);
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}
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#endif
Compiler::Control::controls
const char * controls[numberOfControls]
Definition:
opcodes.cpp:7
player.hpp
ESSImport::convertPCDT
void convertPCDT(const PCDT &pcdt, ESM::Player &out, std::vector< std::string > &outDialogueTopics, bool &firstPersonCam, bool &teleportingEnabled, bool &levitationEnabled, ESM::ControlsState &controls)
Definition:
convertplayer.cpp:8
importplayer.hpp
ESM::Player
Definition:
player.hpp:20
ESM::ControlsState
Definition:
controlsstate.hpp:11
controlsstate.hpp
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