OpenMW
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#include "importplayer.hpp"
#include <components/esm/player.hpp>
#include <components/esm/controlsstate.hpp>
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Namespaces | |
ESSImport | |
Functions | |
void | ESSImport::convertPCDT (const PCDT &pcdt, ESM::Player &out, std::vector< std::string > &outDialogueTopics, bool &firstPersonCam, bool &teleportingEnabled, bool &levitationEnabled, ESM::ControlsState &controls) |