OpenMW
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#include "creatureanimation.hpp"
#include <components/esm/loadcrea.hpp>
#include <components/resource/resourcesystem.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/attach.hpp>
#include <components/sceneutil/visitor.hpp>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <components/sceneutil/skeleton.hpp>
#include "../mwbase/world.hpp"
#include "../mwworld/class.hpp"
Namespaces | |
MWRender | |
Rendering. | |