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actor.hpp File Reference
#include <memory>
#include "aistate.hpp"
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Classes

class  MWMechanics::Actor
 Holds temporary state for an actor that will be discarded when the actor leaves the scene. More...
 

Namespaces

 MWRender
 Rendering.
 
 MWWorld
 World data.
 
 MWMechanics
 Game mechanics and NPC-AI.