OpenMW
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#include <map>
#include <memory>
#include <string>
#include <osg/ref_ptr>
#include <osg/Object>
#include "../mwworld/ptr.hpp"
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Classes | |
class | MWRender::PtrHolder |
class | MWRender::Objects |
Namespaces | |
osg | |
osgUtil | |
Resource | |
MWWorld | |
World data. | |
SceneUtil | |
MWRender | |
Rendering. | |