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objects.hpp File Reference
#include <map>
#include <memory>
#include <string>
#include <osg/ref_ptr>
#include <osg/Object>
#include "../mwworld/ptr.hpp"
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Classes

class  MWRender::PtrHolder
 
class  MWRender::Objects
 

Namespaces

 osg
 
 osgUtil
 
 Resource
 
 MWWorld
 World data.
 
 SceneUtil
 
 MWRender
 Rendering.