OpenMW
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#include <string>
#include <memory>
#include <vector>
#include <osg/ref_ptr>
#include <osg/Vec4f>
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Classes | |
struct | MWRender::WeatherResult |
struct | MWRender::MoonState |
class | MWRender::SkyManager |
The SkyManager handles rendering of the sky domes, celestial bodies as well as other objects that need to be rendered relative to the camera (e.g. weather particle effects) More... | |
Namespaces | |
osg | |
osgParticle | |
Resource | |
MWRender | |
Rendering. | |