OpenMW
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#include "soundmanagerimp.hpp"
#include <iostream>
#include <algorithm>
#include <map>
#include <osg/Matrixf>
#include <components/misc/rng.hpp>
#include <components/vfs/manager.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/statemanager.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "sound_output.hpp"
#include "sound_buffer.hpp"
#include "sound_decoder.hpp"
#include "sound.hpp"
#include "openal_output.hpp"
#include "ffmpeg_decoder.hpp"
Namespaces | |
MWSound | |
Sound & music. | |
Macros | |
#define | SOUND_OUT "OpenAL" |
#define | SOUND_IN "FFmpeg" |
Functions | |
const char * | MWSound::getSampleTypeName (SampleType type) |
const char * | MWSound::getChannelConfigName (ChannelConfig config) |
size_t | MWSound::framesToBytes (size_t frames, ChannelConfig config, SampleType type) |
size_t | MWSound::bytesToFrames (size_t bytes, ChannelConfig config, SampleType type) |
#define SOUND_IN "FFmpeg" |
#define SOUND_OUT "OpenAL" |