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soundmanagerimp.cpp File Reference
#include "soundmanagerimp.hpp"
#include <iostream>
#include <algorithm>
#include <map>
#include <osg/Matrixf>
#include <components/misc/rng.hpp>
#include <components/vfs/manager.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/statemanager.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "sound_output.hpp"
#include "sound_buffer.hpp"
#include "sound_decoder.hpp"
#include "sound.hpp"
#include "openal_output.hpp"
#include "ffmpeg_decoder.hpp"
Include dependency graph for soundmanagerimp.cpp:

Namespaces

 MWSound
 Sound & music.
 

Macros

#define SOUND_OUT   "OpenAL"
 
#define SOUND_IN   "FFmpeg"
 

Functions

const char * MWSound::getSampleTypeName (SampleType type)
 
const char * MWSound::getChannelConfigName (ChannelConfig config)
 
size_t MWSound::framesToBytes (size_t frames, ChannelConfig config, SampleType type)
 
size_t MWSound::bytesToFrames (size_t bytes, ChannelConfig config, SampleType type)
 

Macro Definition Documentation

#define SOUND_IN   "FFmpeg"
#define SOUND_OUT   "OpenAL"