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OpenMW
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#include "soundmanagerimp.hpp"#include <iostream>#include <algorithm>#include <map>#include <osg/Matrixf>#include <components/misc/rng.hpp>#include <components/vfs/manager.hpp>#include "../mwbase/environment.hpp"#include "../mwbase/world.hpp"#include "../mwbase/statemanager.hpp"#include "../mwworld/esmstore.hpp"#include "../mwworld/cellstore.hpp"#include "../mwmechanics/actorutil.hpp"#include "sound_output.hpp"#include "sound_buffer.hpp"#include "sound_decoder.hpp"#include "sound.hpp"#include "openal_output.hpp"#include "ffmpeg_decoder.hpp"Namespaces | |
| MWSound | |
| Sound & music. | |
Macros | |
| #define | SOUND_OUT "OpenAL" |
| #define | SOUND_IN "FFmpeg" |
Functions | |
| const char * | MWSound::getSampleTypeName (SampleType type) |
| const char * | MWSound::getChannelConfigName (ChannelConfig config) |
| size_t | MWSound::framesToBytes (size_t frames, ChannelConfig config, SampleType type) |
| size_t | MWSound::bytesToFrames (size_t bytes, ChannelConfig config, SampleType type) |
| #define SOUND_IN "FFmpeg" |
| #define SOUND_OUT "OpenAL" |
1.8.6