OpenMW
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#include <renderingmanager.hpp>
Public Attributes | |
bool | mHit |
osg::Vec3f | mHitNormalWorld |
osg::Vec3f | mHitPointWorld |
MWWorld::Ptr | mHitObject |
float | mRatio |
bool MWRender::RenderingManager::RayResult::mHit |
osg::Vec3f MWRender::RenderingManager::RayResult::mHitNormalWorld |
MWWorld::Ptr MWRender::RenderingManager::RayResult::mHitObject |
osg::Vec3f MWRender::RenderingManager::RayResult::mHitPointWorld |
float MWRender::RenderingManager::RayResult::mRatio |