OpenMW
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#include <memory>
#include <vector>
#include <osg/ref_ptr>
#include <osg/Vec3f>
#include <components/settings/settings.hpp>
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Classes | |
class | MWRender::Water |
Water rendering. More... | |
Namespaces | |
osg | |
osgUtil | |
Resource | |
MWWorld | |
World data. | |
Fallback | |
MWRender | |
Rendering. | |