OpenMW
|
#include "charactercreation.hpp"
#include <components/fallback/fallback.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "textinput.hpp"
#include "race.hpp"
#include "class.hpp"
#include "birth.hpp"
#include "review.hpp"
#include "inventorywindow.hpp"
Classes | |
struct | anonymous_namespace{charactercreation.cpp}::Step |
struct | anonymous_namespace{charactercreation.cpp}::ClassPoint |
Namespaces | |
anonymous_namespace{charactercreation.cpp} | |
MWGui | |
Functions | |
Step | anonymous_namespace{charactercreation.cpp}::sGenerateClassSteps (int number) |
void | anonymous_namespace{charactercreation.cpp}::updatePlayerHealth () |
Variables | |
const ESM::Class::Specialization | anonymous_namespace{charactercreation.cpp}::mSpecializations [3] ={ESM::Class::Combat, ESM::Class::Magic, ESM::Class::Stealth} |