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convertacdt.hpp
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1 #ifndef OPENMW_ESSIMPORT_CONVERTACDT_H
2 #define OPENMW_ESSIMPORT_CONVERTACDT_H
3 
8 
9 #include "importacdt.hpp"
10 
11 namespace ESSImport
12 {
13 
14  // OpenMW uses Health,Magicka,Fatigue, MW uses Health,Fatigue,Magicka
15  int translateDynamicIndex(int mwIndex);
16 
17 
18  void convertACDT (const ACDT& acdt, ESM::CreatureStats& cStats);
19  void convertACSC (const ACSC& acsc, ESM::CreatureStats& cStats);
20 
21  void convertNpcData (const ActorData& actorData, ESM::NpcStats& npcStats);
22 
23  void convertANIS (const ANIS& anis, ESM::AnimationState& state);
24 }
25 
26 #endif
int translateDynamicIndex(int mwIndex)
Definition: convertacdt.cpp:12
void convertACDT(const ACDT &acdt, ESM::CreatureStats &cStats)
Definition: convertacdt.cpp:21
Definition: animationstate.hpp:14
Definition: creaturestats.hpp:23
void convertNpcData(const ActorData &actorData, ESM::NpcStats &npcStats)
Definition: convertacdt.cpp:46
void convertANIS(const ANIS &anis, ESM::AnimationState &state)
Definition: convertacdt.cpp:58
Definition: npcstats.hpp:17
void convertACSC(const ACSC &acsc, ESM::CreatureStats &cStats)
Definition: convertacdt.cpp:41