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importer.cpp File Reference
#include "importer.hpp"
#include <iomanip>
#include <boost/shared_ptr.hpp>
#include <osgDB/ReadFile>
#include <osg/ImageUtils>
#include <components/esm/esmreader.hpp>
#include <components/esm/esmwriter.hpp>
#include <components/esm/defs.hpp>
#include <components/esm/savedgame.hpp>
#include <components/esm/player.hpp>
#include <components/esm/loadalch.hpp>
#include <components/esm/loadclas.hpp>
#include <components/esm/loadspel.hpp>
#include <components/esm/loadarmo.hpp>
#include <components/esm/loadweap.hpp>
#include <components/esm/loadclot.hpp>
#include <components/esm/loadench.hpp>
#include <components/esm/loadlevlist.hpp>
#include <components/esm/loadglob.hpp>
#include <components/to_utf8/to_utf8.hpp>
#include "importercontext.hpp"
#include "converter.hpp"
Include dependency graph for importer.cpp:

Classes

struct  ESSImport::File
 
struct  ESSImport::File::Subrecord
 
struct  ESSImport::File::Record
 

Namespaces

 anonymous_namespace{importer.cpp}
 
 ESSImport
 

Functions

void anonymous_namespace{importer.cpp}::writeScreenshot (const ESM::Header &fileHeader, ESM::SavedGame &out)
 
void ESSImport::read (const std::string &filename, File &file)