OpenMW
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#include <memory>
#include <map>
#include <set>
#include <osg/Quat>
#include <osg/ref_ptr>
#include "../mwworld/ptr.hpp"
#include "collisiontype.hpp"
Go to the source code of this file.
Classes | |
class | MWPhysics::PhysicsSystem |
struct | MWPhysics::PhysicsSystem::RayResult |
Namespaces | |
osg | |
MWRender | |
Rendering. | |
Resource | |
SceneUtil | |
MWPhysics | |
Typedefs | |
typedef std::vector< std::pair < MWWorld::Ptr, osg::Vec3f > > | MWPhysics::PtrVelocityList |