OpenMW
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#include <string>
#include <osg/ref_ptr>
#include <osg/PositionAttitudeTransform>
#include <components/esm/effectlist.hpp>
#include "../mwbase/soundmanager.hpp"
#include "ptr.hpp"
Go to the source code of this file.
Classes | |
class | MWWorld::ProjectileManager |
struct | MWWorld::ProjectileManager::State |
struct | MWWorld::ProjectileManager::MagicBoltState |
struct | MWWorld::ProjectileManager::ProjectileState |
Namespaces | |
MWPhysics | |
Loading | |
osg | |
Resource | |
MWRender | |
Rendering. | |
MWWorld | |
World data. | |