|
OpenMW
|
#include "scenemanager.hpp"#include <iostream>#include <osg/Node>#include <osg/UserDataContainer>#include <osgParticle/ParticleSystem>#include <osgUtil/IncrementalCompileOperation>#include <osgDB/SharedStateManager>#include <osgDB/Registry>#include <components/nifosg/nifloader.hpp>#include <components/nif/niffile.hpp>#include <components/vfs/manager.hpp>#include <components/sceneutil/clone.hpp>#include <components/sceneutil/util.hpp>#include <components/sceneutil/controller.hpp>#include <components/shader/shadervisitor.hpp>#include <components/shader/shadermanager.hpp>#include "imagemanager.hpp"#include "niffilemanager.hpp"#include "objectcache.hpp"#include "multiobjectcache.hpp"Classes | |
| class | anonymous_namespace{scenemanager.cpp}::InitWorldSpaceParticlesVisitor |
| class | Resource::SetFilterSettingsControllerVisitor |
| Set texture filtering settings on textures contained in a FlipController. More... | |
| class | Resource::SetFilterSettingsVisitor |
| Set texture filtering settings on textures contained in StateSets. More... | |
| class | Resource::ImageReadCallback |
| Callback to read image files from the VFS. More... | |
Namespaces | |
| anonymous_namespace{scenemanager.cpp} | |
| Resource | |
Functions | |
| std::string | Resource::getFileExtension (const std::string &file) |
| osg::ref_ptr< osg::Node > | Resource::load (Files::IStreamPtr file, const std::string &normalizedFilename, Resource::ImageManager *imageManager, Resource::NifFileManager *nifFileManager) |
1.8.6